Work

Run history

From modeling props to directing a game: six and a half years at Stairway Games on Coral Island and Funguys Swarm, and where it started.

JAN 2024 – APR 2026

Creative Director

Funguys Swarm · Stairway GamesSTEAM ↗
  • Built the world and led the creative direction.
  • Sculpted characters and props.
  • Designed mechanics and skills, and ran gameplay experiments.
  • Saw the game through its Early Access release and into full-release development.
Creative directionWorld buildingGame designSculptingEarly Access → Full release
Funguys Swarm: a swarm fighting the Giant Chestnut boss Funguys Swarm: battle in the snow world Funguys Swarm: the lava world
OCT 2019 – DEC 2023

Lead 3D Artist

Coral Island · Stairway GamesSTEAM ↗
  • Modeled and sculpted props, crops, animals and characters.
  • Led 3D art through the Kickstarter campaign and the Early Access launch.
3D modelingSculptingCharactersProps & cropsKickstarter → Early Access
Coral Island: a farm with crops, barns and animals Coral Island: townsfolk at a festival race Coral Island: diving on the coral reef
JUN 2019 – OCT 2019

Junior 3D Artist

Warcraft III: Reforged · Brandoville Studios
  • Modeled assets for Warcraft III: Reforged.
3D modelingGame assets
Warcraft III: Reforged: an Orc base Warcraft III: Reforged: an Orc war party in the snow Warcraft III: Reforged: a battle on open grassland
MAY 2018 – AUG 2018

3D Artist Intern

Alegrium
  • Modeled in-game assets for mobile game prototypes.
  • Sculpted the studio's 3D characters as figurines.
3D modelingSculptingMobileFigurines
See my ArtStation Get in touch